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Ensuring we listen to you, and create the best experience!
01 Writing Stories
02 Creating music.
03 Play Testing
The process
Couldn't do it without you!
01 / Writing Stories
When writing our stories, we ensure as many people we are close to can know what it is about. We love to hear people their feedback about the drafts of our story before we start working on the game.
02 / Creating Music
We have an entire music team, that can create music for the game perfectly capturing emotions, to ensure the audience will like the music. Before implenting it into our games, we always ask around what people think
03 / Development
We marry creative insight with data to deliver successful user experiences. Through a process of iteration and prototyping, we design interfaces that bring joy to people while allowing them to get things done.
Well written characters
Original Music
Well written story.
Fun Mechanics
Easy to use.
Affordable prices.
Interacting with fans
Performance
We craft immersive games that blend storytelling, technical mastery, and player emotion to shape unforgettable experiences across every pixel. Pushing boundaries to redefine what games can be.
A sudden pandemic breaks out, billions of us infected, millions of us dead. You find the cure, but how far would you go to save mankind. Even if it would have the most dangerous side effects, would you still do it for love.
View WebsiteThe Story.
Person
A sick patient went to the hospital, after doing some tests they find a new neverseen disease, which is highly spreadable. None of the doctors know they are now infected aswell.

After finding out Nolan his dead girlfriend created a cure for this desease before passing away, they decide to go above and beyond to try and make it.

The brothers find out that they need 3 very rare minerals to create the cure, and scale halfway through the country to get them.


Made by:
Melle Koot.
As a Creative Director, Melle is in charge of ensuring that everything goes well inside the creating of our products. He is in charge of programming, animating and story writing.

Made by:
Jesse Nuijten.
As a programmer, Jesse Nuijten ensures our game performs well, and works in the best way for everyone!.

Made by:
Luca Cojocaru.
As a co-writer. Luca plays an important role in ensuring we write quality stories with well written scenes and characters.